
When talking to the Maelstroms you can either warn Royce that the Chip is infected > leads to Gilchrist prevailing over Stout > voids Meredith Stout Romance (bad outcome).If you play as a Corpo, you can tell Meredith Stout during the optional task that you know the Chip is infected.Or pay with your own money (€$10,000, leads to Gilchrist prevailing over Stout and voids her romance, worst outcome).Either attack the Maelstroms (best outcome > leads to Meredith Stout Romance).If you ignore the optional objective to talk to Meredith Stout:.Meredith prevails over Gilchrist > leads to Meredith Stout Romance If you don’t have the chip, then during the Dialogue with the Maelstroms you can choose to take down Royce. This leads to a violent outcome (can also loot Royce’s weapon).If you don’t have the chip, then during the Dialogue with the Maelstroms you can choose to pay them €$10,000. This leads to a peaceful outcome. Gilchrist prevails over Stout > voids the Meredith Stout romance (worst outcome and you lose a lot of money).If you talk to Meredith Stout (optional) and do NOT accept her Credit Chip:.During the Dialogue with the Maelstroms you can still choose to not use the chip and attack them right away / take down Royce. This leads to a violent outcome (can loot Royce’s weapon).

This leads to a violent outcome (can loot Royce’s weapon). Use the Chip to pay the Maelstroms – the money chip is infected with a virus that causes the Malestroms to attack you.If you talk to Meredith Stout (Optional) and accept her Credit Chip:.However, there is some exclusive side content for each lifepath, but these are only some side jobs. There is no advantage to either of them, so no class is better than the other. You can do all trophies, achievements, romances, endings and main missions regardless of your lifepath. After the Prologue all 3 lifepaths end up on the same story path. This only affects what Prologue (first mission) you get and some lines of dialogue throughout the game (which don’t change any outcomes). Your first decision is which lifepath to choose.

Story Mission Choices The Streetkid / The Nomad / The Corpo-Rat

This is detailed further in the Endings Guide. For the “Secret Ending” (not needed for any trophy or achievement) you need to pick certain dialogues during Side Job “Chippin’ In”.One trophy / achievement is easy to miss – for “The Devil” trophy / achievement you must save Takemura in Main Quest “ Search and Destroy“. Only if he’s alive you can get his trophy during The Devil Ending (if he’s dead you can still get the same Ending but the trophy only unlocks if he’s alive).

The game is much more linear than it seems. Even if you go for the choices in this guide or not won’t change what missions you get.
